Post by Harley Scarow on Mar 2, 2007 17:26:39 GMT -5
Approved by Virtual Headache [ENDS IN MARCH 31] [THEME: HAPPY]
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This Pokemon Contest will be taking place for the duration of the month until the end of January. Basically starting on this month to give a taste of a New Year's Celebration. Read ALL of the rules before appealing, and may the top eight coordinators win the contest. Have fun, and like, whatever.
Guidelines
1. YOU CAN APPEAL FOR AS MUCH AS YOU WANT.
There is no limit to the amount of appeals you can do. Basically, the more you do, the more points you get. The more points you get, the higher chance of you getting into the top ten resulting at the end of the month. Don't ask to appeal either--introduce yourself in the first post, and appeal for whatever its worth.
2, PRIVATE MESSAGE ANY JUDGE FOR ANY ISSUES/QUESTIONS YOU MAY HAVE.
Since most of you probably have questions that are not stated here, you are allowed to PM me for whatever issues you may have with the contest. Some examples are whatever you can think off. This is a fairly free contest, but if you really do have something to ask, don't hesitate to do so than break rules.
3. APPEAL, AND ONLY APPEAL
Judges and officials are the only ones who can post things other than the appeal (and even they are restricted to following the rules). If you are caught posting anything other than that, it will be counted towards SPAM, and you will lose ten points off your total for every time you decide to do so.
Judges/MCs:
1. HarleyScarow
I'm a tad bit of an easy judger, but usually I'll go for more than just the obvious grace and beauty, liking the unition of a Pokemon and Coordinator instead, including strange and unusual appeals that would make the members of the audience and other judges cry and yell, while I snicker away in joy due to my gothicness. I'll always say the pessemistic part of appeals, except for ones I like or favor- consider me a big meanie. I have a lot of people that I want to kill- yes, end their life, just because they do some really small things to me that should be water off a duck's back. It doesn't matter, because I'm not your friend and just because I'm trying to sexually abuse you doesn't make me a bad person. So what I'm a homosexual and villian? The things people did to me made me who I am, and you better go to hell if you go against my style as a goth as well. Those who hurt my lovelies will die.
-Cacturne: My trademark Pokemon, as sexy as I am and is lesbian for hot gals like my main squeeze Jessie. Don't mess with her dazzling sexuality.
-Banette: Shocking and gothic like me. Make sure she doesn't rape you from behind because I'll burn for real. This isn't your everyday freaky doll, it's death.
-Ariados: The hottest guy on my team, because when he gets you into his web, he'll eat you so slowly you can feel the burn of hell. Damn is he hot.
-Octillery: An Octillery's a vampire, because when she launches herself into you, that lady's not gonna let go. She'll take your blood and get stronger.
-Wigglytuff: What does this tomboy do for a living? Be a manwh0re because he's gonna rape all of you whether you like it or not. Buttercup, Buttercup!
-Dracusite: Don't leech off me! Because this hot lady's gonna take all you have and yeah. Throw a dime and the $lu+'s gonna take more than you can imagine!
2. Mike - I am, of course, a boy as you could tell from the name. Ya know, wavy light brown hair with green eyes. I like the color blue and silver. I'm from the town of Mahogany in the Johto region. Im known as the top coordinator ever from that town. One day I saw a Lapras in the nearby ice cave and we've been friends ever since as well as him being my first capture. I was inspired to be a coordinator from growing up in that gave with lapras and i was able to admire the beauty of the world. That's why I do what i do. I tend to be really laid back and lazy at times. I seem to kick into turbo mode when a contest comes though and get really competitive. I always like to be the best and get REALLY frustrated when I'm not. Even though i grew up by ice I, like most others, am sick of the generic ice appeals. I really like it when people use strange/ugly looking pokemon to make cool results. Originality is the way to my points people.
-Lapras- The first Pokemon i captured and my long time best friend. Great battler and even better appealer; usually goes with electric or dragon attacks.
-Murk (Muk)- Made its contest debut recently and harnesses unexpected attacks to win points. He's pretty much what i look for in other appeals.
-Sceptile- A great choice for any scenario it blows away the competition with a wide range of special type attacks. Has a specialty of carving things with moves like dragon claw, Leaf blade, and Thunderpunch.
-Corsola- Used solely for contests+this one IS A BOY. It uses strange moves but they work to it's advantage every time. Pinpoint aiming helps out when blasting water.
-Skarmory- Unusually fast even for a Skarmory. Flying works as a huge advantage but it's only used in double appeals.
-Politoed- Skarmory and him work great as a team and get along very well. Skarmory has acted as a role model for Politoed ever since it was a Poliwag
3. Brendan: I am a star coordinator in games and got my pokemon in the art museum. Mainly I am a light judge but could be very hard people who totally copy another person's appeal. I dislike violence and battling, and that's the main reason why I decided to bring my life into contests. You see, when I was little, me and a friend of mines were having a battle and we both got hurt in more ways than one. Top appeals are my taste if you think about it.
-Rain The Masquerain: The most beautiful on the team. Brendan's first Pokemon. It can kill with it's water based Moves.
-TyTy the Typhlosion: Brendan's prized Pokemon from his contests in Johto, receiving him from Professer Elm. TyTy's strength can not be matched.
-Nightmare the Gengar: This Pokemon is Brendan's Shiny, coming to their advantage when using moves that making the room darker.
-Grace the Dragonair: Brendan's favorite Pokemon because of it's grace. Grace is able to release the feathers on it's small wings on it's head.
-Gaia the Steelix: This Steelix is one tough player when it comes to physical brawls this is because she went through vigirous training with Brendan.
-Ecruteak the Absol: Able to strike fierce blows in battle. In contests Absol is the cutest, winking at the audience and using it's signature move Infatuate.
4. Nicholas Riverson/Nick R.
Biography: A fourteen year old boy who is the son of the Elite Four Champion Wallace, he trains mainly water pokemon. Though he also uses some of his favorites as well. He wants to be the sucsessor to the Elite 4 Champion Wallace andbe the Champion himself. He has quite a passion for this, but most of all, he wants to be one of the best coordinators there is and has a deep bond with all of his pokemon. He has developed a bond for water pokemon ever since he recieved a Feebas at the age of nine.He became best friends with it. One normal day, it evolved right infront of his very eyes. That Milotic was the pokemon who sparked Nick's love of Contests. He appreciates art and loves to draw. His father Wallace has always been there for him and supported Nick all the way. Nick's mother was a nice lovely person who nurtured him. Nick is 6'1 and 142 pounds. His Pokemon consists of:
-Cirro the Castform: One of nicks best Contest pokemon. Received it from a Weather Institute. Great in battle.
-Miroko the Milotic: Nick's favorite and best pokemon. Great in battles and contests indeed, loves to ferry Nick to different places.
-Serea the Whiscash: Another or Nick's prized Water Pokemon, great in contests and is very cute.
-Calaro the Claydol: A mysterious yet cool pokemon, who always starts small, but ends with very hot appeals, great in double battles to deend.
-Aaron the Aggron: A massive powerhouse who dominates in battles. Quite good in contests, a loyal pokemon indeed who gets Nick out of tight spots.
-Niromo the Swampert: Nick's starter pokemon, but not the one who sparked Nick's passion for water, but indeed a solid contender.
5. Jack Mariner
I was born in port city of Lilycove in the Hoenn region. Originally wanting to be a trainer, I eventually ended up battling Juan for his gym badge (and later Wallace). Seeing the way in which both these trainers use their Pokemon elegantly has shown me the joy of coordinating and while I myself am better at Pokemon battling, contests appeal to me more now and I constantly wrack my brain for more creativity for my next appeal. As my many various Pokemon where built for Pokemon battles, my contesting style tends to waver on the little more Pokemon battling violence than necessary but still manages to end up in a rather ‘show-off’ and a little exaggerated matter and I always like to add a little luck into my appeal – it gives me I bit more of an edge and makes me concentrate (and panic) more. What I look for in contests is a great show but nothing rather…unoriginal. Be flamboyant and interesting basically. Sadly, I also have an annoying habit of letting my eye wonder to the coordinator and see what their like from their behavior during the contest itself. Catch my eye with originality (and personality) and you will defiantly get my attention.
My main Pokemon team:
- Breeze the Beautifly: my first Pokemon and my best contest Pokemon, her quiet nature is completely changed during any appeal - thanks to the power of fame.
- Flare the Blaziken: a Pokemon I got from Prof. Birch after saving him from a pack of Poochyena/Mightyena, she is rather feisty and fiery but enjoys a laugh...and a flame fest.
- Spiky the Cacturne: evil little g*t who’s tricks are a pain in the arse simply. But he’s very loyal to me and will protect me – even if it means getting away from HarleyScarow’s lesbian Cacturne (to whom he’s trying to convert).
- Colette the Cloyster: she is an evil tyrant who laughs at her foes. Daughter of Lorelei’s trademark Pokemon, when Colette wants to win, she won’t just win. Hell no she won’t. Lets just leave it, as that her icicle spear and spike cannon attacks can turn her ‘on’ in a torturous way. Scary.
- Psycho the Alakazam: something is seriously wrong with him and his name sorta says it. Tick MR Brainy out and he will actually slice your head off without any thoughts. What fun. But at least he double battles/appeals well with Club.
- Club the Marowak: what a seriously tick off fellow. When he’s not using his bone as a beat stick, he can actually make some pretty decent appeals (if not somewhat brutal) but he works best with Psycho to make funky A S S appeals which are brilliantly static dude.
How Judging Works:
For the sake of a more speedy contest, only one judge rates on how well you did your appeal and gives you a score of one to hundred depending on how well you did. The maximum amount of points you get for each category below is from one to twenty, then added up by the judges (however, contest appealing rules more below apply as well). What makes you different from all the other coordinators apply here. All of these bullets are worth ten points each.
1. Entrance:
Where would the Pokemon be without an entrance? In a battle it wouldn't matter, but in an appeal you get points for how original the entrance is. The way the Pokemon arrives can give you points, if they surprise or amaze the audience and judges in any way. The Coordinator appealing themselves work. Make sure it's surprising and unpredictable, because the whole point of a contest is to dazzle the audience in anyway possible. Good starts usually mean a good appeal!
2. Skill:
The skill factor awards points for the strength of the Coordinator and the Pokemon, including what they used to make the appeal go off. In other words, how much impact did it have on the audience and judges: in other words, depending on how they liked it in opinion, and how effective it was for the entire field in general. The overall opinion for the audience and the judges will be applied to your score, so showoffs can be happy during this area. Make sure you know fact.
3. Body:
Depending on the condition of the Pokemon after the appeal. If the Coordinator, Judges, audience, or the appealing Pokemon is hurt or disadvantaged physically in any way, points are deducted. Basically, the physical impact your Pokemon has before, during, and after the appeal along with the attacks effect on the user will be counted. However, if in a good condition like happiness, star-quality, or excitement, points are awarded to the Pokemon. Keep Pokémon in perfect shape!
4. Mind:
The mind factor is the choice of attacks used and how original they are together along with the Pokemon. If you used attacks working well together and a large variety and number of moves for more originality, you gain points. Basically, making a plethora of attacks synergies with each other is the way to go, showing the reliability to be in any situation of attacks. This judges everything else that doesn't apply to the visual part of an appeal. Show synergy to the max today!
5. Soul:
This is shown by how much emotion has been put into an appeal. In order for a Pokemon's true power to shine, there has to be some sort of expression on their face. Don't think this means if you're making your Pokemon pale and stoic, you'll lose points--that counts as style. A Pokemon trained elegantly and gracefully will have a more vivid appeal than one treated like crap--What makes your Pokemon different than another of the same species. Yeah, originality rules over all!
6. Coordination:
Basically, this is the relationship between the appealer and coordinator during the actual appeal. If you're the kind of coordinator that stands in one place barking orders with a stale complexion, you can bet you're losing out on some points. The point of Pokemon Contests is for appealers and coordinators to have a matching bond. Make sure you're on the same thinking level and head level as your Pokemon, along with perfect synch and ability to boot, including loving!
7. Audience:
There's a phase for shows called "Know your audience." If you're trying to give them a fearing performance, they should not be laughing their heads off. Whatever you're trying to do during your appeal, hit the nail on the head with what really makes them want it. The effects don't have to be desirable--They only have to be good enough to spark them. Have them applause, scare them off their seats, or cause them to laugh out loud. Whatever works with stars!
8. Originality:
Well I'm surprised I didn't put this as the first point rubric mark. As shown in the ANIMé, one Pokémon can be shown to be able to pull off more three different types of appeals. Show what YOU and your Pokémon can do with this judgment by making sure the audience and judges see something they have never witnessed before. Scoring here comes from lack of obviousness and appealing to the entire crowd--A memory that will leave lasting on faces for a long time!
9. Synergy and Fluidity:
Any piece of writing must have some sort of flow to it. It's fine if you're trying to go to a complicated appeal, but the actual points you're trying to pull off should be emitted with a full ambition. In other words, something that would make the audience feel like they're watching a movie without having to rewatch to understand the purpose. Keep the energy cycling around your Pokémon and yourself to an extent--Oxymoronic effects are fine, but don't add filler to stages.
10. Exit:
All good things must come to an end, and after a hardworking appeal, the way a Pokemon leaves is important as well. For example, striking a dazzling pose, a creepy stare, a determined look, a fancy walk, or just an original way of returning the Pokemon helps with the appeal as they leave the stage for the next contestant. Make sure it's something that will make the audience remember you out of all the other Coordinators waiting in the back room, smirking at you.
Lucky Happy Special Rules--FOLLOW.
1. All appeals MUST involve happiness.
This is a strange rule, especially coming from someone as weird as me. Yeah, every appeal you make must have some kind of happiness. By this, I mean optimistic happiness, not that somebody dies and the murderer bursts into laughter. Most people will hate this rule, but even I have to abide by it, and it’s only for this month, so yeah.
2. All appeals MUST have a form of light.
Sorry about this rule as well, but there has to be an obvious source of light in this appeal in order to really make it cheesy. Yes, you must have some illumination, although it can be in any color. For example, a Wobbuffet using Safeguard to cause a powerful green glow around its body. This part of the appeal can be pessimistic, but make it shine.
3. Show LUCK in yellow heart!
The most hated thing when it comes to anything Pokémon, and it's valued here in this contest. Have some good fortune added to your contest appeal, and you'll be rewarded for your luck. You can take a brilliant look at the greening gold and make a smile after it rewards you. Rather, you reward yourself. Just have some of this feeling in your appeal this time.
4. You're so random
Consideriing this is the month of blind rage rushing through the streets, and unlucky happiness, you might find this a little fortunate to add to your appeal. When the audience thinks they have you figured out, add something impressive to make your appeal even better and shinier. Just make sure you can manage to dazzle and shock at the same time!
5. "Torture" yourself to make others better
Unlike other contests, it's not bad if the audience laughs at or with you in a less-definite way. As long as you can give a good show with a smile on their face, you made the job done. The judges have a different side on them whenever they rate an appeal, so do whatever the hell you desire to make them appreciate what you have put on the stage.
6. Feel-Good Result
Unlike most of the appeals I make, in addition to being an appeal with happiness with it, the recommendation would be for the reader to have a good-feeling result at the end. Yes, this may seem cheesy, but it’s how you’re going to win the contest with shining roses. It should show more than the obvious emotion, along with a drifting feeling of brim.
Appealing Rules:
1. Use proper grammar/spelling/writing mechanics.
We judges have lives also, and we don't have the time to go through your entire appeal to find out what you really meant to say. Taking the appeal and deciphering it is hard work, so lack of grammar and spelling will result in point loss-- and that includes chatspeak or shorthand (the presentation has to look nice if you're about to read it). You shouldn't even talk like that in the rest of the forum, remember this is an English speaking place--keep that in mind.
(Penalty: -5 points)
2. Don't Ask To Join.
Do what that says. Many of us judges come here to judge appeals, and it gets extremely annoying when half of the new posts are idiots asking to join when clearly everyone else who listened to the rules did everything right, and had the courage to at least PM if they were too clueless. If you're too stupid to listen to this rule, then points will be taken off a next appeal. I come here and see n00bs do it all the time, and you wouldn't want to be on my rant list, would you?
(Penalty: -5 points)
3. Pick a card, any card, then stay PUT.
Your appeal can be the best ever, but choose one style of writing and stick with it: If your appeal uses duologue OR script, choose one and stay with it; if the Coordinator is a school bully, he better not be talking like a college graduate. If the Pokemon's crippled and has no legs, it better not be using Mega Kick or Blaze Kick. Point lossage for those who forget this. Basically, keep logical to your Pokemon's conditions so others can understand and adjust their mind to it.
(Penalty: -10 points)
4. Be logical during the appeal.
Seriously, I know a lot of coordinators think they can jumble a chunk of attacks into one appeal and call that something. All attacks can be used to maximum potential unlike battles, but in appeals you have to think (will this appeal work in real-life? Will it work on this specific Contest Hall?). The more your appeal doesn't make sense, the more points lost. A lot of the crap in the ANIMé won't work because people aren't mature enough to have professionals understand it.
(Penalty: -10 points)
5. Every Appeal Must Be At Least A Page
In order to reduce the chances of a SPAM appeal, I have to put this into action. You don't have to worry about an appeal being too hard to make, because a good appeal should have enough description to be more than a page in the first place. This isn't quality over quantity, because in real life too short of a time on stage would be considered crap, don't you think? Quality is mostly important here, but what separates one post from another counts to what we see.
(Penalty: -10 points)
6. Be descriptive in your appeal.
Even though us judges may be cool and such, most of us here don't have the power to read your mind, so put some effort and describe as much as you can- the longer the better so we can get a perfect image on what you really meant to say. I can see the future's events, but I can't see what's in your mind. Make sure you can tattoo an image into someone's head or just leave. If your appeal is too little descriptive, you'll lose points for every part you left out as blanks.
(Penalty: -15 points)
7. Be original or ELSE.
There's many people here thinking if they make their appeal mostly on what they've seen in the ANIMé/MANGA, they'll get more points. Well news flash- do something like that and you'll lose points depending on how much you copied. Of course, if you're original, that effect's reversed to getting more points for originality. Be original- it's more fun anyways. Plagiarism is not welcome here, especially in the fan fiction forum and this one. Use your brain for once, peoples.
(Penalty: -15 points)
8. Don't Interfere With Judging Actions
It's perfectly fine if you think a judge is biased towards an appeal, but don't go head over heels simply because they gave you a score you think you truly don't deserve. Read over other high-scoring appeals, then compare it to yours. If it's that biased, then go PM another judge for their results, then they'll PM me back with their deciding score. Trolling over something as insane as a mediocre score when you can make another appeal is inexcusable, not to mention annoying.
(Penalty: -15 points)
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This Pokemon Contest will be taking place for the duration of the month until the end of January. Basically starting on this month to give a taste of a New Year's Celebration. Read ALL of the rules before appealing, and may the top eight coordinators win the contest. Have fun, and like, whatever.
Guidelines
1. YOU CAN APPEAL FOR AS MUCH AS YOU WANT.
There is no limit to the amount of appeals you can do. Basically, the more you do, the more points you get. The more points you get, the higher chance of you getting into the top ten resulting at the end of the month. Don't ask to appeal either--introduce yourself in the first post, and appeal for whatever its worth.
2, PRIVATE MESSAGE ANY JUDGE FOR ANY ISSUES/QUESTIONS YOU MAY HAVE.
Since most of you probably have questions that are not stated here, you are allowed to PM me for whatever issues you may have with the contest. Some examples are whatever you can think off. This is a fairly free contest, but if you really do have something to ask, don't hesitate to do so than break rules.
3. APPEAL, AND ONLY APPEAL
Judges and officials are the only ones who can post things other than the appeal (and even they are restricted to following the rules). If you are caught posting anything other than that, it will be counted towards SPAM, and you will lose ten points off your total for every time you decide to do so.
Judges/MCs:
1. HarleyScarow
I'm a tad bit of an easy judger, but usually I'll go for more than just the obvious grace and beauty, liking the unition of a Pokemon and Coordinator instead, including strange and unusual appeals that would make the members of the audience and other judges cry and yell, while I snicker away in joy due to my gothicness. I'll always say the pessemistic part of appeals, except for ones I like or favor- consider me a big meanie. I have a lot of people that I want to kill- yes, end their life, just because they do some really small things to me that should be water off a duck's back. It doesn't matter, because I'm not your friend and just because I'm trying to sexually abuse you doesn't make me a bad person. So what I'm a homosexual and villian? The things people did to me made me who I am, and you better go to hell if you go against my style as a goth as well. Those who hurt my lovelies will die.
-Cacturne: My trademark Pokemon, as sexy as I am and is lesbian for hot gals like my main squeeze Jessie. Don't mess with her dazzling sexuality.
-Banette: Shocking and gothic like me. Make sure she doesn't rape you from behind because I'll burn for real. This isn't your everyday freaky doll, it's death.
-Ariados: The hottest guy on my team, because when he gets you into his web, he'll eat you so slowly you can feel the burn of hell. Damn is he hot.
-Octillery: An Octillery's a vampire, because when she launches herself into you, that lady's not gonna let go. She'll take your blood and get stronger.
-Wigglytuff: What does this tomboy do for a living? Be a manwh0re because he's gonna rape all of you whether you like it or not. Buttercup, Buttercup!
-Dracusite: Don't leech off me! Because this hot lady's gonna take all you have and yeah. Throw a dime and the $lu+'s gonna take more than you can imagine!
2. Mike - I am, of course, a boy as you could tell from the name. Ya know, wavy light brown hair with green eyes. I like the color blue and silver. I'm from the town of Mahogany in the Johto region. Im known as the top coordinator ever from that town. One day I saw a Lapras in the nearby ice cave and we've been friends ever since as well as him being my first capture. I was inspired to be a coordinator from growing up in that gave with lapras and i was able to admire the beauty of the world. That's why I do what i do. I tend to be really laid back and lazy at times. I seem to kick into turbo mode when a contest comes though and get really competitive. I always like to be the best and get REALLY frustrated when I'm not. Even though i grew up by ice I, like most others, am sick of the generic ice appeals. I really like it when people use strange/ugly looking pokemon to make cool results. Originality is the way to my points people.
-Lapras- The first Pokemon i captured and my long time best friend. Great battler and even better appealer; usually goes with electric or dragon attacks.
-Murk (Muk)- Made its contest debut recently and harnesses unexpected attacks to win points. He's pretty much what i look for in other appeals.
-Sceptile- A great choice for any scenario it blows away the competition with a wide range of special type attacks. Has a specialty of carving things with moves like dragon claw, Leaf blade, and Thunderpunch.
-Corsola- Used solely for contests+this one IS A BOY. It uses strange moves but they work to it's advantage every time. Pinpoint aiming helps out when blasting water.
-Skarmory- Unusually fast even for a Skarmory. Flying works as a huge advantage but it's only used in double appeals.
-Politoed- Skarmory and him work great as a team and get along very well. Skarmory has acted as a role model for Politoed ever since it was a Poliwag
3. Brendan: I am a star coordinator in games and got my pokemon in the art museum. Mainly I am a light judge but could be very hard people who totally copy another person's appeal. I dislike violence and battling, and that's the main reason why I decided to bring my life into contests. You see, when I was little, me and a friend of mines were having a battle and we both got hurt in more ways than one. Top appeals are my taste if you think about it.
-Rain The Masquerain: The most beautiful on the team. Brendan's first Pokemon. It can kill with it's water based Moves.
-TyTy the Typhlosion: Brendan's prized Pokemon from his contests in Johto, receiving him from Professer Elm. TyTy's strength can not be matched.
-Nightmare the Gengar: This Pokemon is Brendan's Shiny, coming to their advantage when using moves that making the room darker.
-Grace the Dragonair: Brendan's favorite Pokemon because of it's grace. Grace is able to release the feathers on it's small wings on it's head.
-Gaia the Steelix: This Steelix is one tough player when it comes to physical brawls this is because she went through vigirous training with Brendan.
-Ecruteak the Absol: Able to strike fierce blows in battle. In contests Absol is the cutest, winking at the audience and using it's signature move Infatuate.
4. Nicholas Riverson/Nick R.
Biography: A fourteen year old boy who is the son of the Elite Four Champion Wallace, he trains mainly water pokemon. Though he also uses some of his favorites as well. He wants to be the sucsessor to the Elite 4 Champion Wallace andbe the Champion himself. He has quite a passion for this, but most of all, he wants to be one of the best coordinators there is and has a deep bond with all of his pokemon. He has developed a bond for water pokemon ever since he recieved a Feebas at the age of nine.He became best friends with it. One normal day, it evolved right infront of his very eyes. That Milotic was the pokemon who sparked Nick's love of Contests. He appreciates art and loves to draw. His father Wallace has always been there for him and supported Nick all the way. Nick's mother was a nice lovely person who nurtured him. Nick is 6'1 and 142 pounds. His Pokemon consists of:
-Cirro the Castform: One of nicks best Contest pokemon. Received it from a Weather Institute. Great in battle.
-Miroko the Milotic: Nick's favorite and best pokemon. Great in battles and contests indeed, loves to ferry Nick to different places.
-Serea the Whiscash: Another or Nick's prized Water Pokemon, great in contests and is very cute.
-Calaro the Claydol: A mysterious yet cool pokemon, who always starts small, but ends with very hot appeals, great in double battles to deend.
-Aaron the Aggron: A massive powerhouse who dominates in battles. Quite good in contests, a loyal pokemon indeed who gets Nick out of tight spots.
-Niromo the Swampert: Nick's starter pokemon, but not the one who sparked Nick's passion for water, but indeed a solid contender.
5. Jack Mariner
I was born in port city of Lilycove in the Hoenn region. Originally wanting to be a trainer, I eventually ended up battling Juan for his gym badge (and later Wallace). Seeing the way in which both these trainers use their Pokemon elegantly has shown me the joy of coordinating and while I myself am better at Pokemon battling, contests appeal to me more now and I constantly wrack my brain for more creativity for my next appeal. As my many various Pokemon where built for Pokemon battles, my contesting style tends to waver on the little more Pokemon battling violence than necessary but still manages to end up in a rather ‘show-off’ and a little exaggerated matter and I always like to add a little luck into my appeal – it gives me I bit more of an edge and makes me concentrate (and panic) more. What I look for in contests is a great show but nothing rather…unoriginal. Be flamboyant and interesting basically. Sadly, I also have an annoying habit of letting my eye wonder to the coordinator and see what their like from their behavior during the contest itself. Catch my eye with originality (and personality) and you will defiantly get my attention.
My main Pokemon team:
- Breeze the Beautifly: my first Pokemon and my best contest Pokemon, her quiet nature is completely changed during any appeal - thanks to the power of fame.
- Flare the Blaziken: a Pokemon I got from Prof. Birch after saving him from a pack of Poochyena/Mightyena, she is rather feisty and fiery but enjoys a laugh...and a flame fest.
- Spiky the Cacturne: evil little g*t who’s tricks are a pain in the arse simply. But he’s very loyal to me and will protect me – even if it means getting away from HarleyScarow’s lesbian Cacturne (to whom he’s trying to convert).
- Colette the Cloyster: she is an evil tyrant who laughs at her foes. Daughter of Lorelei’s trademark Pokemon, when Colette wants to win, she won’t just win. Hell no she won’t. Lets just leave it, as that her icicle spear and spike cannon attacks can turn her ‘on’ in a torturous way. Scary.
- Psycho the Alakazam: something is seriously wrong with him and his name sorta says it. Tick MR Brainy out and he will actually slice your head off without any thoughts. What fun. But at least he double battles/appeals well with Club.
- Club the Marowak: what a seriously tick off fellow. When he’s not using his bone as a beat stick, he can actually make some pretty decent appeals (if not somewhat brutal) but he works best with Psycho to make funky A S S appeals which are brilliantly static dude.
How Judging Works:
For the sake of a more speedy contest, only one judge rates on how well you did your appeal and gives you a score of one to hundred depending on how well you did. The maximum amount of points you get for each category below is from one to twenty, then added up by the judges (however, contest appealing rules more below apply as well). What makes you different from all the other coordinators apply here. All of these bullets are worth ten points each.
1. Entrance:
Where would the Pokemon be without an entrance? In a battle it wouldn't matter, but in an appeal you get points for how original the entrance is. The way the Pokemon arrives can give you points, if they surprise or amaze the audience and judges in any way. The Coordinator appealing themselves work. Make sure it's surprising and unpredictable, because the whole point of a contest is to dazzle the audience in anyway possible. Good starts usually mean a good appeal!
2. Skill:
The skill factor awards points for the strength of the Coordinator and the Pokemon, including what they used to make the appeal go off. In other words, how much impact did it have on the audience and judges: in other words, depending on how they liked it in opinion, and how effective it was for the entire field in general. The overall opinion for the audience and the judges will be applied to your score, so showoffs can be happy during this area. Make sure you know fact.
3. Body:
Depending on the condition of the Pokemon after the appeal. If the Coordinator, Judges, audience, or the appealing Pokemon is hurt or disadvantaged physically in any way, points are deducted. Basically, the physical impact your Pokemon has before, during, and after the appeal along with the attacks effect on the user will be counted. However, if in a good condition like happiness, star-quality, or excitement, points are awarded to the Pokemon. Keep Pokémon in perfect shape!
4. Mind:
The mind factor is the choice of attacks used and how original they are together along with the Pokemon. If you used attacks working well together and a large variety and number of moves for more originality, you gain points. Basically, making a plethora of attacks synergies with each other is the way to go, showing the reliability to be in any situation of attacks. This judges everything else that doesn't apply to the visual part of an appeal. Show synergy to the max today!
5. Soul:
This is shown by how much emotion has been put into an appeal. In order for a Pokemon's true power to shine, there has to be some sort of expression on their face. Don't think this means if you're making your Pokemon pale and stoic, you'll lose points--that counts as style. A Pokemon trained elegantly and gracefully will have a more vivid appeal than one treated like crap--What makes your Pokemon different than another of the same species. Yeah, originality rules over all!
6. Coordination:
Basically, this is the relationship between the appealer and coordinator during the actual appeal. If you're the kind of coordinator that stands in one place barking orders with a stale complexion, you can bet you're losing out on some points. The point of Pokemon Contests is for appealers and coordinators to have a matching bond. Make sure you're on the same thinking level and head level as your Pokemon, along with perfect synch and ability to boot, including loving!
7. Audience:
There's a phase for shows called "Know your audience." If you're trying to give them a fearing performance, they should not be laughing their heads off. Whatever you're trying to do during your appeal, hit the nail on the head with what really makes them want it. The effects don't have to be desirable--They only have to be good enough to spark them. Have them applause, scare them off their seats, or cause them to laugh out loud. Whatever works with stars!
8. Originality:
Well I'm surprised I didn't put this as the first point rubric mark. As shown in the ANIMé, one Pokémon can be shown to be able to pull off more three different types of appeals. Show what YOU and your Pokémon can do with this judgment by making sure the audience and judges see something they have never witnessed before. Scoring here comes from lack of obviousness and appealing to the entire crowd--A memory that will leave lasting on faces for a long time!
9. Synergy and Fluidity:
Any piece of writing must have some sort of flow to it. It's fine if you're trying to go to a complicated appeal, but the actual points you're trying to pull off should be emitted with a full ambition. In other words, something that would make the audience feel like they're watching a movie without having to rewatch to understand the purpose. Keep the energy cycling around your Pokémon and yourself to an extent--Oxymoronic effects are fine, but don't add filler to stages.
10. Exit:
All good things must come to an end, and after a hardworking appeal, the way a Pokemon leaves is important as well. For example, striking a dazzling pose, a creepy stare, a determined look, a fancy walk, or just an original way of returning the Pokemon helps with the appeal as they leave the stage for the next contestant. Make sure it's something that will make the audience remember you out of all the other Coordinators waiting in the back room, smirking at you.
Lucky Happy Special Rules--FOLLOW.
1. All appeals MUST involve happiness.
This is a strange rule, especially coming from someone as weird as me. Yeah, every appeal you make must have some kind of happiness. By this, I mean optimistic happiness, not that somebody dies and the murderer bursts into laughter. Most people will hate this rule, but even I have to abide by it, and it’s only for this month, so yeah.
2. All appeals MUST have a form of light.
Sorry about this rule as well, but there has to be an obvious source of light in this appeal in order to really make it cheesy. Yes, you must have some illumination, although it can be in any color. For example, a Wobbuffet using Safeguard to cause a powerful green glow around its body. This part of the appeal can be pessimistic, but make it shine.
3. Show LUCK in yellow heart!
The most hated thing when it comes to anything Pokémon, and it's valued here in this contest. Have some good fortune added to your contest appeal, and you'll be rewarded for your luck. You can take a brilliant look at the greening gold and make a smile after it rewards you. Rather, you reward yourself. Just have some of this feeling in your appeal this time.
4. You're so random
Consideriing this is the month of blind rage rushing through the streets, and unlucky happiness, you might find this a little fortunate to add to your appeal. When the audience thinks they have you figured out, add something impressive to make your appeal even better and shinier. Just make sure you can manage to dazzle and shock at the same time!
5. "Torture" yourself to make others better
Unlike other contests, it's not bad if the audience laughs at or with you in a less-definite way. As long as you can give a good show with a smile on their face, you made the job done. The judges have a different side on them whenever they rate an appeal, so do whatever the hell you desire to make them appreciate what you have put on the stage.
6. Feel-Good Result
Unlike most of the appeals I make, in addition to being an appeal with happiness with it, the recommendation would be for the reader to have a good-feeling result at the end. Yes, this may seem cheesy, but it’s how you’re going to win the contest with shining roses. It should show more than the obvious emotion, along with a drifting feeling of brim.
Appealing Rules:
1. Use proper grammar/spelling/writing mechanics.
We judges have lives also, and we don't have the time to go through your entire appeal to find out what you really meant to say. Taking the appeal and deciphering it is hard work, so lack of grammar and spelling will result in point loss-- and that includes chatspeak or shorthand (the presentation has to look nice if you're about to read it). You shouldn't even talk like that in the rest of the forum, remember this is an English speaking place--keep that in mind.
(Penalty: -5 points)
2. Don't Ask To Join.
Do what that says. Many of us judges come here to judge appeals, and it gets extremely annoying when half of the new posts are idiots asking to join when clearly everyone else who listened to the rules did everything right, and had the courage to at least PM if they were too clueless. If you're too stupid to listen to this rule, then points will be taken off a next appeal. I come here and see n00bs do it all the time, and you wouldn't want to be on my rant list, would you?
(Penalty: -5 points)
3. Pick a card, any card, then stay PUT.
Your appeal can be the best ever, but choose one style of writing and stick with it: If your appeal uses duologue OR script, choose one and stay with it; if the Coordinator is a school bully, he better not be talking like a college graduate. If the Pokemon's crippled and has no legs, it better not be using Mega Kick or Blaze Kick. Point lossage for those who forget this. Basically, keep logical to your Pokemon's conditions so others can understand and adjust their mind to it.
(Penalty: -10 points)
4. Be logical during the appeal.
Seriously, I know a lot of coordinators think they can jumble a chunk of attacks into one appeal and call that something. All attacks can be used to maximum potential unlike battles, but in appeals you have to think (will this appeal work in real-life? Will it work on this specific Contest Hall?). The more your appeal doesn't make sense, the more points lost. A lot of the crap in the ANIMé won't work because people aren't mature enough to have professionals understand it.
(Penalty: -10 points)
5. Every Appeal Must Be At Least A Page
In order to reduce the chances of a SPAM appeal, I have to put this into action. You don't have to worry about an appeal being too hard to make, because a good appeal should have enough description to be more than a page in the first place. This isn't quality over quantity, because in real life too short of a time on stage would be considered crap, don't you think? Quality is mostly important here, but what separates one post from another counts to what we see.
(Penalty: -10 points)
6. Be descriptive in your appeal.
Even though us judges may be cool and such, most of us here don't have the power to read your mind, so put some effort and describe as much as you can- the longer the better so we can get a perfect image on what you really meant to say. I can see the future's events, but I can't see what's in your mind. Make sure you can tattoo an image into someone's head or just leave. If your appeal is too little descriptive, you'll lose points for every part you left out as blanks.
(Penalty: -15 points)
7. Be original or ELSE.
There's many people here thinking if they make their appeal mostly on what they've seen in the ANIMé/MANGA, they'll get more points. Well news flash- do something like that and you'll lose points depending on how much you copied. Of course, if you're original, that effect's reversed to getting more points for originality. Be original- it's more fun anyways. Plagiarism is not welcome here, especially in the fan fiction forum and this one. Use your brain for once, peoples.
(Penalty: -15 points)
8. Don't Interfere With Judging Actions
It's perfectly fine if you think a judge is biased towards an appeal, but don't go head over heels simply because they gave you a score you think you truly don't deserve. Read over other high-scoring appeals, then compare it to yours. If it's that biased, then go PM another judge for their results, then they'll PM me back with their deciding score. Trolling over something as insane as a mediocre score when you can make another appeal is inexcusable, not to mention annoying.
(Penalty: -15 points)