Post by Harley Scarow on Jun 18, 2006 20:51:36 GMT -5
Pikachu Deck
Name: Pikachu
Card-Type: Effect Monster
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster attacks another monster, increase it’s Attack points by 1000 during the Battle Step. At the End Phase, the controller of this card takes 500 Life Points worth of Direct Damage.
Name: Surfing Pikachu
Card-Type: Effect Monster
Attribute: Water | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster is attacked by another monster on the field, the attack of that monster is negated and you gain Life Points equal to the amount of Attack points of the monster declaring the battle. During the Battle Phase, you may pay Life Points equal to the current Attack points of Surfing Pikachu to attack the opponent directly.
Name: Flying Pikachu
Card-Type: Effect Monster
Attribute: Wind | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster is attacked by another monster on the field that isn’t a Wind attribute or a Thunder-type, the attack is negated. In addition to that, when Trap cards designate this monster as a target, flip a coin and call heads or tails; if you call it right, then the Trap card’s effect is negated and destroyed.
Name: Lt. Surge’s Pikachu
Card-Type: Effect Monster
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: If the cardholder takes the first turn of this duel and summons this monster on the field in attack mode, then it’s allowed to attack immediately regardless of the rules stating you can’t attack on the first turn.
Name: Pikachu
Card-Type: Delta
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: This Pokémon’s type is considered Steel in addition to Thunder.
Name: Thunderbolt Food
Card-Type: Continuous Spell
Effect: When you play this card, put three Spell Counters on it. Every time a monster on the field with Pichu, Pikachu or Raichu in its name attacks or is attacked, you may remove one Spell Counter on this card to increase the Attack points of the attacking Pikachu by 2000 points until the End Phase of the turn this effect was activated. When there are no more Spell Counters on this card, destroy it.
Name: Pika-Bolt
Card-Type: Quickplay Spell
Effect: Increase the Attack points of a monster with Pichu, Pikachu or Raichu in its name by 1000 Points until the end of the turn. During this turn, any monster declaring a battle with a monster having Pikachu on its name is automatically destroyed after the battle.
Name: Pika-Power Time!
Card-Type: Spell
Effect: You can activate this card only when there are three or more monsters on the field with Pikachu in its name. All monsters on the field with Pichu, Pikachu or Raichu in its name can attack the opponent’s Life Points directly during the Battle Phase of this turn.
Name: Call For Friends
Card-Type: Spell
Effect: Select one monster on your side of the field with four stars or less. Pay Life Points in multiples of 500 and search your deck for as many monsters for every time you paid Life Points with the same root name of the card you selected and Special Summon them on your side of the field in face-up Attack or Defense position. Shuffle your deck afterwards. The Special Summoned monsters cannot attack this turn.
Name: Thunderstorm
Card-Type: Field Spell
Effect: Increase the Attack points of all Pichu, Pikachu and Raichu by 500 points for every Pichu, Pikachu and Raichu on the field. As long as this card remains on the field, each player is allowed to Special Summon Pichu, Pikachu and Raichu from their hand.
Name: Light Screen
Card-Type: Continuous Trap
Effect: When one of your opponent’s Fire, Water, Light or Dark attribute monster attacks, reduce the Attack points of the attacking monster by half during the Battle Step. After five turns have passed since you played this card, destroy it.
Name: Chu-Battery Link
Card-Type: Trap
Effect: Take all Pichu, Pikachu and Raichu other than the one being attacked and equip them to the target of the opponent as Equip Spell Cards. Increase the equipped Pichu, Pikachu or Raichu’s Attack and Defense points equal to the Attack and Defense of the monsters equipped, and the monster under this effect can attack additional times equal to the amount of monsters equipped to it by this effect.
Name: Electrical Cheek Attraction
Card-Type: Trap
Effect: Activate this card when a monster on your side of the field is attacked. Special Summon one Thunder-type monster from your deck onto the field in face-up Attack position; increase it’s Attack points by 500; if the monster you summoned is a Pichu, Pikachu, or a Raichu, increase the Attack points by 1500 instead. Shuffle your deck afterwards. The target of your opponent’s monster’s attack now switches to the monster summoned this way.
Name: Thunder Time!
Card-Type: Trap
Effect: When there is three or more Pichu, Pikachu or Raichu on the field, you may offer all of them up as a tribute to destroy every card on the opponent’s side of the field and hand and inflict 500 points worth of Direct Damage to the opponent for each monster that was destroyed by this effect.
Artificial Electrical Buildup
Card-Type: Equip Trap
Effect: Discard as many cards from your hand as you desire and equip this Spell card onto one Thunder-type monster on the field. Increase the Attack of the selected monster by 1000 Attack points for every card you discarded using this effect. At the End Phase of the turn this card is activated, destroy this card and the equipped monster.
Name: Pikachu
Card-Type: Effect Monster
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster attacks another monster, increase it’s Attack points by 1000 during the Battle Step. At the End Phase, the controller of this card takes 500 Life Points worth of Direct Damage.
Name: Surfing Pikachu
Card-Type: Effect Monster
Attribute: Water | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster is attacked by another monster on the field, the attack of that monster is negated and you gain Life Points equal to the amount of Attack points of the monster declaring the battle. During the Battle Phase, you may pay Life Points equal to the current Attack points of Surfing Pikachu to attack the opponent directly.
Name: Flying Pikachu
Card-Type: Effect Monster
Attribute: Wind | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: When this monster is attacked by another monster on the field that isn’t a Wind attribute or a Thunder-type, the attack is negated. In addition to that, when Trap cards designate this monster as a target, flip a coin and call heads or tails; if you call it right, then the Trap card’s effect is negated and destroyed.
Name: Lt. Surge’s Pikachu
Card-Type: Effect Monster
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: If the cardholder takes the first turn of this duel and summons this monster on the field in attack mode, then it’s allowed to attack immediately regardless of the rules stating you can’t attack on the first turn.
Name: Pikachu
Card-Type: Delta
Attribute: Light | Level: 4
Type: Thunder
ATK: 1500 | DEF: 1200
Description: This Pokémon’s type is considered Steel in addition to Thunder.
Name: Thunderbolt Food
Card-Type: Continuous Spell
Effect: When you play this card, put three Spell Counters on it. Every time a monster on the field with Pichu, Pikachu or Raichu in its name attacks or is attacked, you may remove one Spell Counter on this card to increase the Attack points of the attacking Pikachu by 2000 points until the End Phase of the turn this effect was activated. When there are no more Spell Counters on this card, destroy it.
Name: Pika-Bolt
Card-Type: Quickplay Spell
Effect: Increase the Attack points of a monster with Pichu, Pikachu or Raichu in its name by 1000 Points until the end of the turn. During this turn, any monster declaring a battle with a monster having Pikachu on its name is automatically destroyed after the battle.
Name: Pika-Power Time!
Card-Type: Spell
Effect: You can activate this card only when there are three or more monsters on the field with Pikachu in its name. All monsters on the field with Pichu, Pikachu or Raichu in its name can attack the opponent’s Life Points directly during the Battle Phase of this turn.
Name: Call For Friends
Card-Type: Spell
Effect: Select one monster on your side of the field with four stars or less. Pay Life Points in multiples of 500 and search your deck for as many monsters for every time you paid Life Points with the same root name of the card you selected and Special Summon them on your side of the field in face-up Attack or Defense position. Shuffle your deck afterwards. The Special Summoned monsters cannot attack this turn.
Name: Thunderstorm
Card-Type: Field Spell
Effect: Increase the Attack points of all Pichu, Pikachu and Raichu by 500 points for every Pichu, Pikachu and Raichu on the field. As long as this card remains on the field, each player is allowed to Special Summon Pichu, Pikachu and Raichu from their hand.
Name: Light Screen
Card-Type: Continuous Trap
Effect: When one of your opponent’s Fire, Water, Light or Dark attribute monster attacks, reduce the Attack points of the attacking monster by half during the Battle Step. After five turns have passed since you played this card, destroy it.
Name: Chu-Battery Link
Card-Type: Trap
Effect: Take all Pichu, Pikachu and Raichu other than the one being attacked and equip them to the target of the opponent as Equip Spell Cards. Increase the equipped Pichu, Pikachu or Raichu’s Attack and Defense points equal to the Attack and Defense of the monsters equipped, and the monster under this effect can attack additional times equal to the amount of monsters equipped to it by this effect.
Name: Electrical Cheek Attraction
Card-Type: Trap
Effect: Activate this card when a monster on your side of the field is attacked. Special Summon one Thunder-type monster from your deck onto the field in face-up Attack position; increase it’s Attack points by 500; if the monster you summoned is a Pichu, Pikachu, or a Raichu, increase the Attack points by 1500 instead. Shuffle your deck afterwards. The target of your opponent’s monster’s attack now switches to the monster summoned this way.
Name: Thunder Time!
Card-Type: Trap
Effect: When there is three or more Pichu, Pikachu or Raichu on the field, you may offer all of them up as a tribute to destroy every card on the opponent’s side of the field and hand and inflict 500 points worth of Direct Damage to the opponent for each monster that was destroyed by this effect.
Artificial Electrical Buildup
Card-Type: Equip Trap
Effect: Discard as many cards from your hand as you desire and equip this Spell card onto one Thunder-type monster on the field. Increase the Attack of the selected monster by 1000 Attack points for every card you discarded using this effect. At the End Phase of the turn this card is activated, destroy this card and the equipped monster.